Genetic Code (Shadow Plague)

Scavenger

Casual Difficulty (With Gene)

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The Casual difficulty is characterized by being much more generous in terms of DNA points given to the player. By destroying the Templar bases in the Baltic States we get +13, then Spain +14, Egypt +15, Iraq +13 and finally Zimbabwe +13. We add it all up and it gives us 66, then we find the average is 13.2

Casual Difficulty (No Gene)

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For one reason, Z Com likes to set up in the Baltic countries every time I test this, anyway, destroying the fort gives us +11, +10 in Turkey, +10 in Libya, +12 in South Africa and lastly +12 in Southeast Asia.

Add it all up and we get 55, and on average 11 DNA points.

Normal Difficulty (With Gene)

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In this video clip we can see that defeating the Templar Base in Central Europe +8, then +10 in Russia, +9 in Mexico and +7 in New Zealand.

Let's try to find the average, so we add up all the data and we get 34 and then divide it into 4, which gives us 8.5 as the average number of points obtained to defeat the templar bases using this gene for this game.

Normal Difficulty (No Gene)

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Well, having to defeat the Templar base in France gives us +8 DNA points, while in Baltic States it gives +7, Balkan States +6, Iran +5 and India +6.

We add it all up and we get 32 points and then we find the average and we get 6.4

Brutal Difficulty (With Gene)

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Well we start by defeating the Templar base in Finland gives us 8 points, then 7 points in UK, 6 in Middle East, 6 in China, 8 in Japan and +5 in South Africa.

The total gives us 40 points and the average is 6.8

Brutal Difficulty (No Gene)

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For one reason, Templar Base likes to spam for the first time in the Baltic States, defeating them gives us 5 points, in Central Europe it gives us 7 points, Pakistan 3 points, New Guinea 7 and lastly New Zealand with 5.

Add it all up and it gives us 27 points in total as well as 5.4 points as average.

Results

Remember that the DNA points given by Scavenger and other similar genes vary a lot, in addition to their value being random, but there are certain factors to take into account when evaluating the effects for this gene such as the distance of the bases as well as the speed of the vampire's attack, but the main key factor is the difficulty where the effect of this gene is very noticeable on easy difficulties while on hard ones it is much less noticeable and ineffective, due to the fact that the destruction of forts and labs will provide much less DNA.

Difficulty With Gene No Gene Differences Percentage
Casual 13.2 11 2.2 16.7%
Normal 8.5 6.4 2.1 24.8%
Brutal 6.8 5.4 1.4 20.6%
Stats
Totals 28.5 22.8 5.7 20%
Average 9.5 7.6 1.9 20%

Harvester

Use of this gene in Greenland, the video on the left shows the vampire trying to annihilate the Greenland population without using this gene, where in total it gives 62 points. On the right the same procedure was performed only using Harvester where the DNA points reached around 72.

The first thing I noticed when using this gene in my games is that it is much more frequent to obtain DNA points throughout the days where Blood Rage is used, when not using it I noticed that there are certain days where Blood Rage does not generate any DNA points and just kills more people. Additionally I noticed that generally the points obtained using Harvester come to vary much higher where it is much more frequent to obtain +3 or +4 on certain days, on the other hand if I do not use this gene, I generally obtain 0 to +2.